AoeStats
← Pryzma

Nomad

503671506Analyzed
1v1 RM · 8d ago on Sep 1, 2026· 73m 20s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Spanish · Russia
1611
+15
🇦🇷 Lithuanians · Argentina
1590
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 3,860 13:33 20:30 36:19 ⛏ Fish Boom FC
48 3,554 13:07 17:04 31:29 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
34,985 33,433 17,430 4,685 90,533 94,455
28,810 16,919 20,875 7,100 73,704 76,214
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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