AoeStats
← Forsaken__King

QS Arena

503668963Analyzed
4v4 RM · 9d ago on Sep 1, 2026· 90m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Wei · United States
708
+10
🇨🇱 Teutons · Chile
607
+14
🇺🇸 Khmer · United States
587
+15
🇫🇷 Poles · France
556
+16
🇫🇷 Franks · France
707
-20
🇫🇷 Britons · France
698
-20
🇹🇷 Teutons · Türkiye
428
-8
🇹🇷 Romans · Türkiye
428
-8
Player eAPM Actions Feudal Castle Imperial Opening
26 2,368 8:47 18:38 31:24 ⛏ Fast Castle
21 1,903 10:38 18:56 29:11 ⛏ Fast Castle
18 1,621 8:14 21:33 39:23 ⚔ Scout Rush
17 1,575 9:37 13:58 31:38 ⛏ Fast Castle
17 1,544 8:22 12:23 26:34 ⛏ Fast Castle
15 1,368 8:20 22:32 36:58
15 1,342 8:53 17:25 33:33 ⛏ Fast Castle
9 832 8:26 19:57 30:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
81,675 24,125 38,095 10,435 154,330 169,000
42,350 49,320 28,310 5,175 125,155 131,811
55,725 33,640 27,280 6,400 123,045 125,932
40,875 33,965 36,200 4,205 115,245 138,000
47,960 32,635 26,705 3,485 110,785 122,819
43,505 27,880 31,300 4,600 107,285 143,535
49,350 15,475 21,560 4,150 90,535 96,677
36,465 34,830 10,820 2,655 84,770 96,464
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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