AoeStats.net
516 live
← back

Black Forest

503661599Analyzed
2v2 RM · 15h ago on Sep 1, 2026· 90m 36s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Britons · France
741
+13
🇸🇪 Khmer · Sweden
659
+17
🇦🇷 Italians · Argentina
756
-19
🇺🇸 Bulgarians · United States
609
-12
Player eAPM Actions Feudal Castle Imperial Opening
elreyleproso Italians
28 2,498 11:52 18:14 29:51 ⛏ Fast Castle
Pazuzal Britons
24 2,190 15:38 24:46 36:19 ⛏ Fast Castle
Davi7422 Bulgarians
17 1,575 14:20 29:51 47:13 ⚔ Towers into Archers
9 859 12:52 21:53 38:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,725 51,696 31,410 6,530 129,361 146,039
31,875 27,252 38,440 2,850 100,417 125,339
24,100 19,450 10,035 2,585 56,170 57,581
28,630 13,914 10,170 2,895 55,609 65,769
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.