AoeStats
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QS Arena

503661493Analyzed
4v4 RM · 7d ago on Sep 1, 2026· 40m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Ethiopians · Germany
1298
+6
🇩🇪 Franks · Germany
1183
+9
🇩🇪 Slavs · Germany
931
+20
🇩🇪 Britons · Germany
865
+23
🇺🇸 Spanish · United States
1038
-15
🇨🇳 Britons · China
1036
-14
🇨🇱 Armenians · Chile
1035
-14
🇧🇷 Khmer · Brazil
1015
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 1,283 8:28 12:04 28:40 ⛏ Fast Castle
29 1,175 8:33 12:26 30:30 ⛏ Fast Castle
28 1,137 7:31 13:41 33:54 ⛏ Fast Castle
26 1,054 8:00 14:36 29:40 ⛏ Fast Castle
24 984 8:02 12:26 25:45 ⛏ Fast Castle
21 854 9:35 13:51 28:12 ⛏ Fast Castle
20 806 10:00 14:05 28:45 ⛏ Fast Castle
14 572 9:40 17:51 34:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,620 13,140 22,995 400 67,155 76,281
20,865 20,975 10,245 3,480 55,565 65,176
29,300 10,630 9,860 850 50,640 57,943
17,900 19,080 6,540 1,650 45,170 50,730
15,945 16,735 10,015 2,365 45,060 49,928
17,060 15,235 2,950 1,830 37,075 44,183
15,140 11,365 6,435 2,190 35,130 39,002
14,805 6,925 6,215 2,350 30,295 45,044
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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