AoeStats
← FlyingZipper

Yucatan

503659144Analyzed
4v4 RM · 9d ago on Sep 1, 2026· 50m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Burgundians · Canada
1081
+18
🇩🇪 Inca · Germany
1054
+19
🇨🇴 Khmer · Colombia
1018
+21
🇨🇳 Turks · China
1014
+21
🇦🇹 Celts · Austria
1147
-21
🇦🇹 Berbers · Austria
1143
-21
🇦🇹 Tatars · Austria
1126
-20
🇦🇹 Mongols · Austria
1108
-19
Player eAPM Actions Feudal Castle Imperial Opening
52 2,614 10:13 18:22 38:50 ⚔ Scout Rush
43 2,189 12:43 16:55 38:40 ⛏ Fast Castle
37 1,849 11:07 15:23 41:30 ⛏ Fast Castle
33 1,649 10:44 14:52 36:49 ⛏ Fast Castle
29 1,487 11:13 20:41 41:54 ⚔ Scout Rush
29 1,440 11:42 16:00 37:29 ⛏ Fast Castle
27 1,369 11:21 18:34 44:56 ⛏ Fast Castle
21 1,080 12:09 21:34 39:32

Resources

Player Food Wood Gold Stone Spent Collected
29,635 16,085 9,775 4,880 60,375 77,084
29,745 13,495 12,310 4,650 60,200 66,328
21,090 17,600 14,245 1,825 54,760 62,081
23,715 9,140 18,225 1,565 52,645 53,624
26,655 15,130 6,220 1,910 49,915 58,158
24,165 13,525 8,455 3,100 49,245 57,519
19,525 10,440 11,895 2,340 44,200 55,726
7,290 11,005 9,005 1,500 28,800 31,924
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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