AoeStats
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Black Forest

503658599Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 52m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Turks · Germany
964
+13
🇧🇷 Persians · Brazil
956
+14
🇨🇱 Franks · Chile
955
+14
🇨🇱 Muisca · Chile
933
+15
🇳🇴 Maya · Norway
968
-17
🇨🇳 Wei · China
908
-14
🇬🇧 Celts · United Kingdom
895
-13
🇲🇽 Burgundians · Mexico
868
-12
Player eAPM Actions Feudal Castle Imperial Opening
39 2,029 13:04 19:11 34:49 ⛏ Fast Castle
31 1,597 15:59 21:53 38:17 ⛏ Fish Boom FC
28 1,470 11:27 17:57 37:18 ⛏ Fast Castle
25 1,296 9:39 18:49 39:24 ⛏ Fish Boom FC
20 1,025 10:54 18:00 32:48 ⛏ Fast Castle
18 933 10:56 16:35 31:25 ⛏ Fast Castle
12 638 13:11 18:00 32:38 ⛏ Fish Boom FC
11 550 13:08 17:14 33:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,530 22,439 23,680 1,765 84,414 92,982
29,915 20,563 25,890 3,165 79,533 90,625
30,490 29,859 13,715 2,995 77,059 86,359
25,100 31,710 13,955 2,970 73,735 96,336
30,755 19,391 19,670 2,400 72,216 87,155
19,400 27,679 13,940 4,080 65,099 74,146
15,575 20,760 15,075 2,250 53,660 82,889
22,730 10,725 15,825 1,785 51,065 60,873
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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