AoeStats
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Black Forest

503656211Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 57m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Turks · Türkiye
614
+15
🇬🇧 Armenians · United Kingdom
594
+15
🇺🇸 Khmer · United States
566
+17
🇬🇧 Maya · United Kingdom
541
+27
🇺🇸 Magyars · United States
663
-20
🇺🇸 Chinese · United States
643
-33
🇺🇸 Koreans · United States
512
-13
🇳🇴 Franks · Norway
510
-13
Player eAPM Actions Feudal Castle Imperial Opening
24 1,367 16:08 29:22 44:02 ⛏ Fast Castle
19 1,096 12:25 21:55 48:49 ⛏ Fast Castle
17 949 14:34 27:37 42:48 ⛏ Fast Castle
15 874 11:22 26:20 39:53 ⛏ Fast Castle
13 737 12:33 16:24 36:56 ⛏ Fast Castle
12 702 14:43 27:24 35:24 ⛏ Fast Castle
9 503 11:07 16:31 37:43 ⛏ Fast Castle
6 356 17:46 32:24 51:15 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
23,945 27,100 5,025 3,050 59,120 69,840
20,010 16,193 17,675 3,375 57,253 62,461
25,475 10,546 13,765 1,405 51,191 64,581
18,790 19,410 9,775 1,500 49,475 57,681
16,800 15,613 13,155 1,700 47,268 59,327
18,850 13,780 9,620 1,695 43,945 66,609
11,175 12,871 10,790 2,150 36,986 46,169
10,970 7,805 2,965 2,200 23,940 34,237
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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