AoeStats
← Pica das Galaxias

Black Forest

503655542Analyzed
2v2 RM · 2mo ago on Sep 1, 2026· 39m 15s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇰 Poles · Slovakia
923
+13
🇸🇰 Poles · Slovakia
913
+14
vs
🇧🇷 Portuguese · Brazil
861
-13
🇧🇷 Britons · Brazil
858
-13
Player eAPM Actions Feudal Castle Imperial Opening
21 824 16:32 25:23 —
21 838 11:30 18:46 37:06 ⛏ Fast Castle
15 582 13:59 18:27 32:55 ⛏ Fast Castle
11 419 19:47 32:19 — ⚔ M@A into Archers

Resources

Player Food Wood Gold Stone Spent Collected
16,905 8,670 10,395 850 36,820 42,263
14,355 8,510 5,135 985 28,985 32,716
12,380 11,280 3,120 2,060 28,840 36,935
6,350 4,679 720 405 12,154 13,695
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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