AoeStats
← dolguldor

Hideout

503653896Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 61m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Vietnamese · Romania
993
+12
🇸🇪 Jurchens · Sweden
942
+14
🇹🇷 Khmer · Türkiye
923
+15
🇹🇷 Franks · Türkiye
848
+19
vs
🇮🇳 Poles · India
984
-19
🇧🇷 Franks · Brazil
954
-17
🇬🇧 Aztecs · United Kingdom
868
-13
🇬🇧 Burgundians · United Kingdom
829
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 1,973 9:33 18:33 31:09 ⛏ Fast Castle
29 1,806 11:34 22:11 36:09 ⚔ Drush
27 1,655 9:59 16:18 31:43 ⛏ Fast Castle
26 1,586 11:09 15:56 30:40 ⛏ Fast Castle
26 1,622 11:54 20:33 48:10 ⚔ Archer Rush
20 1,260 12:35 21:10 38:34 ⚔ Scout Rush
20 1,237 9:19 21:37 34:28 ⚔ Archer Rush
17 1,034 12:07 17:46 32:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
70,280 16,295 18,955 3,555 109,085 113,202
50,685 27,455 23,950 4,350 106,440 116,217
34,275 26,620 17,995 4,710 83,600 88,146
37,850 15,542 20,265 3,180 76,837 100,023
29,760 26,655 6,515 4,415 67,345 75,862
24,145 25,310 12,835 2,720 65,010 81,287
25,110 18,515 11,870 1,600 57,095 62,679
24,905 16,260 8,970 2,335 52,470 54,571
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.