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QS Arena

503649466Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 39m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Turks · Taiwan
941
+13
🇹🇼 Persians · Taiwan
911
+14
🇹🇼 Teutons · Taiwan
902
+15
🇹🇼 Dravidians · Taiwan
864
+17
vs
🇫🇷 Goths · France
909
-16
🇬🇦 Lithuanians · Gabon
900
-16
🇪🇪 Teutons · Estonia
862
-14
🇫🇷 Celts · France
838
-13
Player eAPM Actions Feudal Castle Imperial Opening
35 1,371 10:25 14:31 24:38 ⛏ Fast Castle
31 1,225 9:01 12:45 33:25 ⛏ Fast Castle
22 889 9:23 12:46 28:30 ⛏ Fast Castle
21 814 8:53 14:51 28:11 ⛏ Fast Castle
21 851 8:48 13:36 35:15 ⛏ Fast Castle
19 753 8:16 14:37 30:57 ⛏ Fast Castle
17 694 9:00 14:39 21:10 ◆ FC into Fast Imp
11 438 7:51 16:51 30:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,875 11,615 7,090 4,300 44,880 64,980
20,080 8,050 11,555 2,270 41,955 47,927
13,545 11,725 6,335 1,600 33,205 36,835
15,655 8,745 6,280 2,050 32,730 36,311
15,035 7,995 6,355 850 30,235 34,308
10,860 7,830 8,690 1,400 28,780 31,694
11,610 10,070 5,550 850 28,080 33,510
12,325 8,215 6,260 1,235 28,035 34,273
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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