AoeStats
← Herr-Biernot

MegaRandom

503636434Analyzed
1v1 RM · 7d ago on Sep 1, 2026· 75m 46s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Franks · Germany
587
+18
🇹🇷 Gurjaras · Türkiye
620
-18
Player eAPM Actions Feudal Castle Imperial Opening
22 1,638 13:42 24:05 40:36 ⚔ Archer Rush
21 1,573 11:31 23:57 38:17 ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
50,620 31,105 27,275 4,625 113,625 115,086
27,730 20,045 17,245 3,815 68,835 87,755
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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