AoeStats
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Black Forest

503631613Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 42m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Celts · Hong Kong SAR China
1051
+10
🇭🇰 Tupi · Hong Kong SAR China
975
+13
🇮🇩 Persians · Indonesia
916
+16
🇭🇰 Franks · Hong Kong SAR China
743
+23
vs
🇵🇰 Franks · Pakistan
931
-16
🇹🇷 Khmer · Türkiye
924
-16
🇵🇰 Goths · Pakistan
911
-16
🇵🇰 Bohemians · Pakistan
909
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,019 13:10 16:52 35:09 ⛏ Fast Castle
32 1,375 12:50 16:54 33:03 ⛏ Fast Castle
27 1,150 13:37 20:52 41:23 ⛏ Fast Castle
20 853 11:38 17:17 35:12 ⛏ Fast Castle
18 764 15:00 18:17 35:16 ⛏ Fast Castle
14 604 10:48 15:39 31:30 ⛏ Fast Castle
14 609 12:20 16:42 36:15 ⛏ Fast Castle
10 411 12:46 23:13 35:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,940 11,947 7,410 2,430 46,727 55,407
20,000 16,769 6,965 1,500 45,234 47,471
18,005 16,395 6,735 2,695 43,830 54,705
20,025 13,025 5,910 850 39,810 44,070
19,085 8,855 10,645 850 39,435 45,299
18,805 9,797 6,060 3,500 38,162 45,862
17,570 11,888 4,575 1,785 35,818 39,353
15,375 6,685 7,370 200 29,630 36,198
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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