AoeStats
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Black Forest

503625494Analyzed
4v4 RM · 9d ago on Sep 1, 2026· 44m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Huns · Pakistan
934
+11
🇨🇦 Malay · Canada
915
+11
🇵🇰 Goths · Pakistan
910
+12
🇮🇩 Persians · Indonesia
888
+13
🇫🇷 Lithuanians · France
835
-13
🇮🇹 Jurchens · Italy
827
-12
🇨🇿 Franks · Czechia
807
-11
🇺🇸 Byzantines · United States
775
-10
Player eAPM Actions Feudal Castle Imperial Opening
47 2,078 12:59 17:10 43:05 ⛏ Fast Castle
37 1,656 11:17 24:47 43:16
25 1,091 10:55 20:55 34:54 ⛏ Fast Castle
18 788 10:17 17:46 33:37 ⛏ Fast Castle
18 780 12:25 16:53 41:26 ⛏ Fast Castle
16 730 14:03 20:44 32:22 ⛏ Fast Castle
14 641 10:29 15:23 31:44 ⛏ Fast Castle
11 465 16:55 23:40 35:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,695 17,920 15,870 3,350 56,835 61,104
22,895 12,025 7,800 2,900 45,620 49,212
18,270 13,110 6,850 420 38,650 46,459
19,700 8,815 7,270 2,200 37,985 48,266
15,755 9,843 5,110 2,910 33,618 41,600
14,555 7,450 7,220 315 29,540 33,564
12,905 9,732 3,495 2,410 28,542 36,692
12,785 7,685 3,065 750 24,285 27,819
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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