AoeStats
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Yucatan

503623744Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 67m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Mongols · United Kingdom
1059
+10
🇨🇳 Persians · China
1021
+12
🇨🇴 Khmer · Colombia
824
+21
🇹🇷 Vikings · Türkiye
823
+21
🇨🇳 Wei · China
969
-18
🇨🇳 Turks · China
960
-17
🇿🇦 Persians · South Africa
927
-16
🇮🇹 Poles · Italy
880
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 2,450 10:14 17:57 31:58 ⛏ Fast Castle
33 2,223 9:54 17:00 32:58 ⛏ Fast Castle
28 1,880 10:03 14:42 33:19 ⛏ Fast Castle
27 1,807 10:41 19:07 39:02 ⛏ Fast Castle
19 1,316 10:45 15:51 46:21 ⛏ Fast Castle
13 913 12:37 16:38 29:04 ⛏ Fast Castle
10 689 14:06 24:32 32:18 ⚔ Archer Rush
5 347 12:44 21:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
62,065 15,142 25,995 8,950 112,152 133,812
34,840 12,875 23,755 4,000 75,470 83,438
27,380 26,135 14,525 2,205 70,245 82,095
23,055 14,701 13,385 6,255 57,396 57,958
20,705 15,265 11,900 3,265 51,135 71,995
13,010 18,923 13,660 4,955 50,548 60,832
17,295 10,905 9,855 2,990 41,045 44,963
5,395 4,575 490 105 10,565 13,080
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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