AoeStats
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QS Arena

503620790Analyzed
4v4 RM · 9d ago on Sep 1, 2026· 51m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Romans · Spain
1080
+12
🇮🇳 Hindustanis · India
1056
+13
🇨🇳 Franks · China
1034
+14
🇨🇳 Aztecs · China
935
+19
🇷🇺 Berbers · Russia
1042
-17
🇷🇺 Italians · Russia
1014
-15
🇩🇪 Turks · Germany
993
-14
🇬🇧 Japanese · United Kingdom
915
-11
Player eAPM Actions Feudal Castle Imperial Opening
47 2,395 9:10 13:02 31:22 ⛏ Fast Castle
32 1,617 8:00 12:07 25:18 ⛏ Fast Castle
31 1,569 7:47 15:12 33:12 ⛏ Fast Castle
30 1,563 10:59 15:07 36:29 ⛏ Fast Castle
26 1,353 9:21 13:38 ⛏ Fast Castle
23 1,195 10:29 14:41 20:02 ◆ FC into Fast Imp
18 912 9:13 12:59 34:52 ⛏ Fast Castle
15 781 11:51 16:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,190 12,325 35,220 2,350 87,085 91,259
27,140 24,641 8,600 3,605 63,986 70,486
26,320 19,270 5,275 5,325 56,190 58,853
14,875 25,525 13,620 1,800 55,820 91,477
11,650 19,650 17,090 2,800 51,190 60,711
17,535 10,925 13,950 1,950 44,360 49,597
14,855 8,505 6,140 1,250 30,750 31,221
13,945 11,550 1,695 2,300 29,490 38,127
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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