AoeStats
← pavelpriesel

QS Arena

503614723Analyzed
1v1 RM · 8d ago on Sep 1, 2026· 53m 44s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Bohemians · Sweden
480
+13
🇫🇷 Britons · France
417
-13
Player eAPM Actions Feudal Castle Imperial Opening
15 827 7:22 15:25 28:16 ⚔ FC into Skirms
11 595 8:58 21:13 41:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,870 13,235 10,570 3,450 46,125 51,812
13,890 15,730 12,270 2,700 44,590 49,494
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.