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503614651Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 47m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1320
+7
🇨🇳 Britons · China
1186
+11
1001
+20
🇨🇳 Georgians · China
956
+22
vs
🇫🇷 Poles · France
1132
-17
🇨🇳 Japanese · China
1086
-15
🇨🇳 Teutons · China
1066
-14
🇨🇳 Franks · China
1053
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 1,911 10:24 14:42 30:56 ⛏ Fast Castle
33 1,596 10:26 15:31 34:19 ⛏ Fast Castle
33 1,570 10:29 14:34 30:20 ⛏ Fast Castle
30 1,418 11:23 15:44 32:43 ⛏ Fast Castle
27 1,290 11:18 15:37 34:36 ⛏ Fast Castle
27 1,298 11:53 16:39 32:37 ⛏ Fast Castle
27 1,290 9:35 14:25 28:35 ⛏ Fast Castle
21 993 13:07 17:39 34:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,375 35,605 19,025 1,050 74,055 77,326
24,630 13,740 12,720 5,600 56,690 64,988
18,025 17,790 12,470 3,100 51,385 70,863
19,030 13,630 7,930 2,155 42,745 48,436
23,170 8,410 9,460 950 41,990 55,272
14,185 12,890 7,785 1,835 36,695 50,285
12,880 8,950 2,580 1,710 26,120 33,950
9,650 9,355 3,285 3,100 25,390 35,611
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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