AoeStats
← TheBlackMamba

QS Arena

503607842Analyzed
4v4 RM · 9d ago on Sep 1, 2026· 52m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Teutons · Germany
1445
+13
🇩🇴 Turks · Dominican Republic
1439
+13
🇨🇳 Britons · China
1396
+15
🇫🇮 Goths · Finland
1373
+16
🇹🇼 Celts · Taiwan
1438
-17
🇹🇼 Italians · Taiwan
1418
-16
🇻🇳 Persians · Vietnam
1359
-14
🇹🇼 Magyars · Taiwan
1264
-10
Player eAPM Actions Feudal Castle Imperial Opening
46 2,375 9:51 13:46 18:49 ◆ FC into Fast Imp
43 2,264 8:22 11:54 25:39 ⛏ Fast Castle
42 2,210 7:40 12:26 37:56 ⛏ Fast Castle
35 1,811 8:32 12:33 ⛏ Fast Castle
29 1,509 5:42 20:54 34:56 ⚔ Towers FC
28 1,440 8:54 12:54 29:34 ⛏ Fast Castle
24 1,256 8:04 12:06 32:18 ⛏ Fast Castle
19 969 8:52 12:42 37:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,785 35,415 32,745 2,900 120,845 129,837
53,725 21,555 20,965 3,000 99,245 105,714
22,650 26,740 14,850 3,475 67,715 76,525
26,395 23,395 7,515 2,845 60,150 73,170
21,385 13,564 17,940 3,700 56,589 61,655
14,000 18,123 6,550 1,210 39,883 45,949
11,645 8,410 5,925 230 26,210 29,915
11,045 5,345 4,525 650 21,565 28,355
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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