AoeStats
← 體育超人

QS Arena

503607407Analyzed
4v4 RM · 9d ago on Sep 1, 2026· 87m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1171
+13
🇨🇳 Huns · China
1135
+14
1115
+15
🇺🇸 Mongols · United States
1066
+18
🇹🇼 Shu · Taiwan
1138
-17
🇨🇳 Hindustanis · China
1127
-16
1068
-14
🇹🇼 Persians · Taiwan
1065
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 3,497 8:42 13:40 26:49 ⛏ Fast Castle
36 3,161 8:39 12:57 26:49 ⛏ Fast Castle
36 3,118 9:01 12:53 33:50 ⛏ Fast Castle
33 2,899 8:46 12:53 25:29 ⛏ Fast Castle
25 2,145 11:43 15:23 40:18 ⛏ Fast Castle
24 2,086 7:59 12:28 25:42 ⛏ Fast Castle
15 1,295 7:39 14:15 63:29 ⛏ Fast Castle
7 604 8:28 14:45 33:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
83,325 29,425 36,450 6,150 155,350 181,827
57,770 42,435 23,450 3,610 127,265 165,257
62,990 34,225 21,270 2,255 120,740 124,517
34,025 59,660 23,265 1,600 118,550 138,187
47,375 46,435 10,465 2,510 106,785 108,601
37,860 33,565 17,725 4,300 93,450 96,076
30,435 19,495 11,805 3,290 65,025 78,924
14,005 8,245 6,610 1,600 30,460 35,502
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.