AoeStats
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QS Arena

503606975Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 38m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Hindustanis · China
1031
+16
🇹🇷 Bohemians · Türkiye
1012
+17
🇩🇪 Turks · Germany
975
+19
🇺🇸 Inca · United States
953
+20
🇧🇷 Persians · Brazil
1135
-22
🇧🇷 Teutons · Brazil
1094
-21
🇦🇺 Spanish · Australia
1050
-19
🇧🇷 Romans · Brazil
867
-10
Player eAPM Actions Feudal Castle Imperial Opening
39 1,516 7:29 13:05 28:13 ⛏ Fast Castle
30 1,163 8:04 11:38 28:46 ⛏ Fast Castle
26 1,016 9:17 15:05 28:44 ⛏ Fast Castle
24 927 10:05 13:50 29:14 ⛏ Fast Castle
24 920 9:58 14:38 19:29 ◆ FC into Fast Imp
20 794 11:10 14:26 27:08 ⛏ Fast Castle
18 692 9:12 13:14 25:56 ⛏ Fast Castle
12 460 9:32 15:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,860 20,305 13,495 850 56,510 63,521
23,380 14,865 16,250 950 55,445 61,338
25,835 17,840 6,795 950 51,420 59,123
20,635 11,400 12,645 1,530 46,210 55,671
20,100 12,605 10,525 1,680 44,910 50,154
19,675 9,310 7,590 2,250 38,825 41,115
11,600 6,900 8,125 430 27,055 28,145
6,175 9,830 2,285 1,705 19,995 22,375
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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