AoeStats
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QS Arena

503603944Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 95m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
823
+17
🇮🇳 Armenians · India
795
+18
🇺🇸 Lithuanians · United States
773
+19
🇹🇼 Mongols · Taiwan
748
+20
🇷🇺 Chinese · Russia
892
-21
🇨🇳 Franks · China
864
-20
🇹🇷 Persians · Türkiye
853
-19
🇺🇸 Aztecs · United States
742
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 3,159 10:07 16:46 38:38 ⛏ Fast Castle
32 3,020 8:43 13:59 32:07 ⛏ Fast Castle
28 2,678 12:34 26:08 32:06
27 2,578 8:57 14:10 29:12 ⛏ Fast Castle
23 2,209 10:55 15:49 29:17 ⛏ Fast Castle
22 2,048 9:23 14:21 31:24 ⛏ Fast Castle
22 2,111 7:45 16:06 30:04 ⛏ Fast Castle
19 1,773 8:52 16:38 36:23 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
70,360 55,440 19,850 3,280 148,930 186,922
54,925 28,218 50,705 3,830 137,678 147,074
30,720 45,050 56,610 3,840 136,220 164,898
56,505 42,545 23,865 5,160 128,075 167,148
39,255 20,720 32,795 4,465 97,235 124,159
21,870 40,955 18,465 2,150 83,440 91,712
23,615 11,260 16,530 1,990 53,395 57,322
17,075 17,640 6,990 3,765 45,470 54,648
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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