AoeStats
← chisyeung4c

Black Forest

503603646Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 59m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Byzantines · United States
1151
+10
🇺🇸 Poles · United States
1011
+16
🇺🇸 Franks · United States
982
+17
🇺🇸 Romans · United States
950
+19
vs
🇭🇰 Maya · Hong Kong SAR China
1083
-19
🇨🇳 Poles · China
1010
-15
🇷🇺 Goths · Russia
973
-14
🇭🇰 Japanese · Hong Kong SAR China
969
-14
Player eAPM Actions Feudal Castle Imperial Opening
27 1,620 13:52 22:53 31:03 ⛏ Fish Boom FC
27 1,606 13:41 21:35 35:23 ⛏ Fish Boom FC
23 1,347 14:26 20:12 33:40 ⛏ Fast Castle
23 1,373 11:40 19:45 29:17 ⛏ Fish Boom FC
21 1,265 13:10 24:48 37:35 ⛏ Fish Boom
20 1,188 12:51 19:23 33:29 ⛏ Fast Castle
20 1,219 11:53 21:23 33:24 ⛏ Fast Castle
17 1,042 14:12 19:51 34:59 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
56,660 19,857 39,755 2,355 118,627 134,419
46,905 13,139 42,995 3,520 106,559 115,914
41,085 17,686 40,270 1,330 100,371 102,084
26,495 33,466 18,010 3,710 81,681 91,215
28,280 31,865 9,855 3,720 73,720 82,610
22,030 29,970 18,490 2,315 72,805 92,743
21,745 17,935 14,225 1,775 55,680 76,604
22,360 17,683 3,920 1,600 45,563 47,466
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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