AoeStats
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QS Arena

503602575Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 65m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bengalis · China
916
+14
🇹🇼 Persians · Taiwan
904
+14
🇨🇳 Britons · China
894
+15
🇨🇳 Maya · China
886
+15
vs
🇹🇷 Vikings · Türkiye
912
-17
🇮🇹 Persians · Italy
883
-15
🇹🇷 Britons · Türkiye
865
-14
🇩🇪 Cumans · Germany
807
-12
Player eAPM Actions Feudal Castle Imperial Opening
26 1,716 8:29 12:20 27:30 ⛏ Fast Castle
25 1,607 8:59 16:16 31:15 ⛏ Fast Castle
22 1,459 9:17 14:53 29:17 ⛏ Fast Castle
21 1,341 8:01 11:26 26:54 ⛏ Fast Castle
19 1,257 8:37 14:10 28:32 ⛏ Fast Castle
16 1,074 8:58 15:58 34:23 ⛏ Fast Castle
11 723 7:15 14:51 27:59 ⛏ Fast Castle
7 487 8:08 22:26 27:18 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
51,145 14,930 24,945 4,330 95,350 122,565
27,595 26,635 27,965 4,300 86,495 126,315
42,540 24,601 13,485 3,650 84,276 89,691
28,495 23,275 17,420 4,290 73,480 84,975
24,380 22,595 13,180 5,200 65,355 65,260
28,725 17,835 11,300 3,450 61,310 70,934
18,050 18,695 12,875 3,610 53,230 89,067
14,495 7,240 6,290 750 28,775 35,079
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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