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503601265Analyzed
4v4 RM · 9d ago on Sep 1, 2026· 36m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1084
+15
🇭🇰 Slavs · Hong Kong SAR China
1054
+17
🇨🇳 Byzantines · China
1052
+17
🇹🇼 Celts · Taiwan
1047
+17
🇨🇳 Goths · China
1090
-17
🇪🇸 Mongols · Spain
1090
-26
🇨🇳 Shu · China
1089
-17
🇨🇳 Khmer · China
997
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 1,749 10:17 14:27 33:53 ⛏ Fast Castle
44 1,597 9:32 20:06 34:27 ⚔ Archer Rush
30 1,096 11:43 15:17 33:12 ⛏ Fast Castle
30 1,116 11:41 22:56 ⚔ Skirms into Archers
30 1,104 10:23 13:14 ⛏ Fast Castle
28 1,027 12:35 17:57 30:17 ⛏ Fast Castle
26 938 10:50 21:15 35:29 ⛏ Fast Castle
24 884 11:21 25:21 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,430 9,335 6,815 2,800 36,380 39,476
16,460 9,670 3,865 200 30,195 32,164
9,435 8,340 4,805 1,725 24,305 29,345
10,200 8,585 5,000 500 24,285 29,938
8,010 7,866 5,585 780 22,241 23,827
8,685 8,348 3,280 1,900 22,213 24,946
7,300 5,170 335 1,200 14,005 15,760
5,900 4,580 1,245 1,065 12,790 13,489
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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