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QS Arena

503597378Analyzed
4v4 RM · 2d ago on Sep 1, 2026· 73m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Cumans · India
1121
+14
🇮🇳 Shu · India
1111
+15
🇨🇳 Persians · China
1095
+16
🇨🇳 Ethiopians · China
1092
+16
🇨🇳 Malians · China
1369
-26
🇨🇳 Burgundians · China
1223
-21
🇨🇳 Slavs · China
973
-10
🇭🇰 Britons · Hong Kong SAR China
786
-4
Player eAPM Actions Feudal Castle Imperial Opening
54 3,936 7:20 18:35 32:18 ⛏ Fast Castle
Dreamblack Burgundians
39 2,836 8:43 18:15 22:52 ⛏ Fast Imperial
38 2,771 9:07 14:09 31:51 ⛏ Fast Castle
赶鹿王12 Malians
37 2,679 7:33 11:09 25:48 ⛏ Fast Castle
546308830 Ethiopians
32 2,339 9:10 13:33 26:35 ⛏ Fast Castle
25 1,821 8:02 12:01 27:21 ⛏ Fast Castle
海哥 Slavs
23 1,699 7:12 12:42 25:55 ⛏ Fast Castle
zhuge2021 Persians
21 1,558 8:37 13:55 29:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
128,065 26,423 38,170 2,150 194,808 204,392
64,335 29,313 34,180 11,085 138,913 143,251
57,775 28,530 28,290 4,530 119,125 130,914
40,660 53,800 7,640 2,850 104,950 115,961
31,510 40,120 25,350 4,300 101,280 116,417
25,735 29,577 17,960 4,825 78,097 96,367
20,105 26,370 15,990 1,560 64,025 95,847
24,400 24,150 9,040 1,650 59,240 64,698
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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