AoeStats
← @bruninho

QS Arena

503595512Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 38m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1144
+11
🇧🇷 Teutons · Brazil
1100
+13
🇦🇷 Poles · Argentina
992
+18
🇧🇷 Romans · Brazil
851
+24
vs
🇨🇳 Japanese · China
1058
-18
🇧🇪 Khmer · Belgium
1041
-17
🇬🇧 Italians · United Kingdom
1040
-17
🇭🇰 Japanese · Hong Kong SAR China
1000
-15
Player eAPM Actions Feudal Castle Imperial Opening
25 956 9:21 14:38 28:10 ⛏ Fast Castle
25 971 7:34 12:52 30:14 ⛏ Fast Castle
22 845 8:42 12:14 27:20 ⛏ Fast Castle
21 806 9:49 13:39 28:28 ⛏ Fast Castle
17 653 10:15 14:33 30:35 ⛏ Fast Castle
17 668 9:26 13:20 29:19 ⛏ Fast Castle
16 619 10:08 20:09 29:30 ⛏ Fast Castle
11 434 8:59 15:33 28:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,335 22,310 9,680 2,900 58,225 65,274
24,705 9,350 16,085 2,250 52,390 64,615
21,565 18,080 8,515 2,135 50,295 55,980
17,685 14,485 7,880 2,350 42,400 50,790
17,745 11,005 9,820 2,800 41,370 47,239
13,100 16,075 8,310 2,250 39,735 45,541
15,560 13,100 2,990 1,145 32,795 40,878
13,505 10,565 4,265 1,080 29,415 33,976
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.