AoeStats
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QS Arena

503594527Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 47m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
776
+11
🇦🇷 Japanese · Argentina
670
+15
🇨🇳 Magyars · China
655
+16
🇨🇳 Lithuanians · China
637
+17
🇹🇼 Byzantines · Taiwan
739
-19
🇹🇼 Italians · Taiwan
654
-15
🇹🇷 Huns · Türkiye
653
-15
🇮🇹 Burgundians · Italy
563
-11
Player eAPM Actions Feudal Castle Imperial Opening
32 1,522 9:37 14:19 32:26 ⛏ Fast Castle
26 1,240 7:51 11:46 26:50 ⛏ Fast Castle
25 1,184 9:36 17:21 33:09 ⛏ Fast Castle
25 1,206 9:29 14:07 41:03 ⛏ Fast Castle
18 841 9:34 18:33 32:19 ⛏ Fast Castle
11 530 9:22 23:08 ⛏ Fast Castle
10 497 9:20 13:27 ⛏ Fast Castle
8 363 9:04 24:20 37:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,730 26,930 20,180 3,980 74,820 79,537
26,645 15,915 12,900 4,250 59,710 94,223
20,540 8,965 5,090 850 35,445 43,551
10,025 12,135 6,540 1,850 30,550 32,545
11,945 6,680 5,295 2,050 25,970 35,236
9,995 7,514 3,755 2,490 23,754 26,583
10,475 8,625 1,200 1,190 21,490 25,676
3,020 1,685 250 125 5,080 7,100
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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