AoeStats
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QS Arena

503593788Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 38m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Bohemians · Vietnam
1352
+12
🇨🇦 Dravidians · Canada
1345
+13
🇷🇺 Persians · Russia
1336
+13
🇨🇳 Georgians · China
1226
+18
vs
🇧🇪 Burmese · Belgium
1284
-15
🇹🇷 Celts · Türkiye
1278
-14
🇹🇷 Turks · Türkiye
1268
-14
🇩🇪 Britons · Germany
1250
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 1,295 7:49 11:20 32:00 ⛏ Fast Castle
32 1,235 7:58 11:48 29:02 ⛏ Fast Castle
31 1,194 6:42 12:06 32:01 ⛏ Fast Castle
31 1,209 9:09 13:44 28:32 ⛏ Fast Castle
25 972 7:43 13:41 30:05 ⛏ Fast Castle
20 776 7:48 12:40 25:33 ⛏ Fast Castle
18 689 8:42 12:54 28:11 ⛏ Fast Castle
13 499 7:18 — —

Resources

Player Food Wood Gold Stone Spent Collected
29,405 14,995 9,375 4,445 58,220 65,544
25,745 10,385 11,840 2,920 50,890 58,989
19,675 13,290 13,040 1,015 47,020 54,484
22,290 12,720 9,800 1,500 46,310 51,238
17,620 21,090 5,920 1,600 46,230 47,436
16,950 13,455 8,295 2,895 41,595 43,904
15,165 11,100 7,425 1,725 35,415 39,456
1,475 913 50 325 2,763 2,999
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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