AoeStats
← NaCl

Black Forest

503593312Analyzed
4v4 RM · 9d ago on Sep 1, 2026· 72m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Japanese · Taiwan
934
+12
🇧🇬 Byzantines · Bulgaria
921
+13
🇫🇷 Franks · France
907
+13
🇹🇷 Chinese · Türkiye
887
+14
🇨🇿 Cumans · Czechia
892
-15
🇨🇿 Teutons · Czechia
888
-15
🇨🇿 Malay · Czechia
849
-13
🇸🇰 Chinese · Slovakia
766
-10
Player eAPM Actions Feudal Castle Imperial Opening
32 2,332 12:59 17:33 32:18 ⛏ Fast Castle
29 2,105 14:37 19:50 31:43 ⛏ Fast Castle
28 2,052 12:11 17:36 37:21 ⛏ Fast Castle
28 2,003 13:00 20:41 32:35 ⛏ Fast Castle
23 1,686 11:24 20:08 37:30 ⛏ Fast Castle
21 1,501 15:07 27:05 35:54 ⛏ Fast Castle
21 1,517 12:56 22:39 31:54 ⛏ Fast Castle
20 1,477 13:52 29:28 35:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,955 54,055 41,245 4,635 127,890 142,672
17,270 48,380 39,645 6,575 111,870 144,310
53,585 32,566 19,795 940 106,886 120,393
49,970 28,487 24,385 2,150 104,992 116,792
38,755 20,070 28,220 6,330 93,375 118,775
48,725 24,570 12,525 1,800 87,620 96,428
32,745 29,990 12,440 7,895 83,070 106,902
22,450 26,278 25,675 2,005 76,408 103,234
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.