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QS Arena

503592768Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 41m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1109
+12
🇨🇳 Saracens · China
1091
+13
🇫🇮 Tatars · Finland
1049
+15
🇹🇷 Franks · Türkiye
1032
+16
vs
🇹🇼 Lithuanians · Taiwan
1065
-16
🇦🇺 Bohemians · Australia
1047
-15
🇹🇼 Persians · Taiwan
1023
-14
🇹🇼 Burgundians · Taiwan
976
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 1,340 8:42 12:33 27:32 ⛏ Fast Castle
31 1,304 8:23 12:33 29:57 ⛏ Fast Castle
30 1,235 8:22 12:53 25:46 ⛏ Fast Castle
24 1,011 8:28 12:15 26:25 ⛏ Fast Castle
23 959 9:37 16:47 — ⛏ Fast Castle
22 908 9:13 15:13 26:48 ⛏ Fast Castle
20 841 7:55 12:41 27:59 ⛏ Fast Castle
16 675 8:35 13:23 24:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,335 21,235 16,445 3,200 67,215 79,208
23,265 12,010 17,845 850 53,970 65,011
26,030 12,855 9,395 2,900 51,180 63,554
18,375 11,240 12,705 3,600 45,920 69,264
15,195 19,050 7,475 1,785 43,505 61,215
15,795 8,108 5,610 2,260 31,773 43,275
12,580 11,480 5,835 1,025 30,920 35,046
12,440 9,965 4,605 2,800 29,810 31,676
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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