AoeStats
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QS Arena

503592214Analyzed
4v4 RM · 9d ago on Sep 1, 2026· 41m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Magyars · Taiwan
1235
+12
🇨🇳 Huns · China
1229
+12
🇹🇼 Italians · Taiwan
1210
+13
🇲🇳 Khmer · Mongolia
1196
+13
🇨🇳 Poles · China
1240
-17
🇫🇷 Maya · France
1203
-15
🇨🇳 Mongols · China
1118
-12
🇨🇳 Dravidians · China
980
-7
Player eAPM Actions Feudal Castle Imperial Opening
44 1,829 8:41 12:48 24:23 ⛏ Fast Castle
39 1,621 10:04 14:14 19:45 ◆ FC into Fast Imp
33 1,367 8:24 12:14 29:49 ⛏ Fast Castle
30 1,242 7:25 11:48 26:45 ⛏ Fast Castle
27 1,134 7:44 13:11 25:13 ⛏ Fast Castle
25 1,031 10:12 13:48 27:20 ⛏ Fast Castle
25 1,048 7:24 11:05 24:09 ⛏ Fast Castle
19 809 8:35 12:36 23:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,585 14,755 25,370 2,150 78,860 84,981
39,170 13,145 21,545 1,050 74,910 80,773
31,740 19,160 18,665 1,050 70,615 73,678
27,915 24,320 12,075 2,250 66,560 76,987
25,190 16,790 20,230 2,200 64,410 66,643
20,450 20,145 13,365 1,560 55,520 63,630
15,290 13,255 8,550 1,665 38,760 41,264
6,990 7,555 2,245 880 17,670 19,648
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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