AoeStats
← jjknsk

QS Arena

503590495Analyzed
1v1 RM · 4d ago on Sep 1, 2026· 48m 48s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Teutons · Brazil
499
+13
🇹🇷 Turks · Türkiye
431
-13
Player eAPM Actions Feudal Castle Imperial Opening
jjknsk Teutons
19 910 9:44 17:08 38:00 ⚔ FC into Archers
15 731 11:16 21:52 31:54 ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
15,405 12,790 8,035 2,925 39,155 45,515
14,660 12,990 7,020 2,375 37,045 45,287
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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