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Black Forest

503589296Analyzed
4v4 RM · 20h ago on Sep 1, 2026· 59m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Georgians · China
1294
+12
🇨🇳 Italians · China
1199
+16
🇹🇼 Persians · Taiwan
1195
+17
🇨🇳 Turks · China
1058
+23
🇨🇳 Teutons · China
1241
-19
🇨🇳 Ethiopians · China
1215
-17
🇨🇳 Georgians · China
1205
-17
🇨🇳 Britons · China
1176
-16
Player eAPM Actions Feudal Castle Imperial Opening
汤包 Georgians
54 3,236 12:08 16:51 30:52 ⛏ Fast Castle
LDX.Heisi Ethiopians
40 2,374 12:31 15:58 34:24 ⛏ Fast Castle
38 2,255 12:01 16:10 28:49 ⛏ Fast Castle
师太爱失态 Italians
32 1,891 12:33 17:22 32:01 ⛏ Fast Castle
tiger Georgians
28 1,669 10:40 18:23 32:21 ⛏ Fast Castle
25 1,473 10:13 19:51 30:53 ⛏ Fast Castle
clp0526 Persians
21 1,227 11:53 16:18 31:10 ⛏ Fast Castle
zijing Britons
20 1,211 13:21 18:27 32:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
53,350 23,769 28,150 3,720 108,989 113,534
47,085 39,430 19,295 2,400 108,210 120,128
21,565 45,061 26,460 3,265 96,351 107,063
37,555 30,928 19,010 5,045 92,538 99,977
39,875 18,355 22,915 950 82,095 96,804
28,220 15,835 19,065 3,670 66,790 84,619
20,175 27,201 15,805 3,550 66,731 82,310
23,810 25,552 13,555 2,980 65,897 76,035
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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