AoeStats
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QS Arena

503585992Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 62m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Tupi · Australia
1010
+16
🇹🇼 Britons · Taiwan
944
+19
🇦🇺 Bengalis · Australia
939
+19
🇨🇳 Spanish · China
925
+20
vs
🇮🇳 Romans · India
1080
-22
🇫🇷 Teutons · France
1051
-63
🇬🇧 Mongols · United Kingdom
1027
-19
🇩🇪 Cumans · Germany
881
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 2,227 9:12 12:54 28:41 ⛏ Fast Castle
23 1,427 8:40 13:53 28:31 ⛏ Fast Castle
20 1,225 8:13 14:49 30:24 ⛏ Fast Castle
17 1,057 9:18 16:12 29:33 ⛏ Fast Castle
17 1,073 9:02 16:56 31:22 ⛏ Fast Castle
16 1,022 7:46 20:44 — ⚔ Scout Rush
15 950 8:38 18:26 — ⛏ Fast Castle
13 782 9:26 17:41 36:34 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
59,240 17,655 22,275 3,780 102,950 118,545
31,760 33,495 14,545 1,675 81,475 102,287
39,340 20,755 16,525 2,905 79,525 82,483
36,595 14,975 21,875 3,550 76,995 92,820
31,020 25,745 12,425 2,150 71,340 105,622
19,020 16,010 3,770 850 39,650 41,953
14,975 14,250 5,375 2,140 36,740 44,525
11,210 8,845 6,115 1,565 27,735 46,275
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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