AoeStats
← 埃米尔.帖木儿.夏天

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503584744Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 53m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Cumans · Russia
1297
+13
🇯🇵 Bohemians · Japan
1269
+14
🇨🇳 Mongols · China
1263
+14
🇫🇷 Ethiopians · France
1199
+17
1257
-16
🇨🇳 Ethiopians · China
1230
-15
🇨🇳 Georgians · China
1219
-14
🇨🇳 Britons · China
1189
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 2,630 11:40 15:42 36:38 ⛏ Fast Castle
48 2,564 10:24 24:01 36:34 ⛏ Fast Castle
47 2,528 9:26 19:58 36:13 ⚔ Archer Rush
45 2,446 11:47 16:00 31:44 ⛏ Fast Castle
44 2,397 8:25 19:14 32:57 ⚔ Scout Rush
31 1,665 10:00 20:17 32:17 ⛏ Fast Castle
24 1,314 9:32 20:02 34:58 ⚔ Archer Rush
13 689 11:47 23:31 ⚔ Skirms into Archers

Resources

Player Food Wood Gold Stone Spent Collected
42,060 22,186 19,860 2,525 86,631 96,838
27,725 20,225 15,075 3,655 66,680 71,023
19,455 29,580 10,810 2,515 62,360 66,732
27,170 16,198 14,270 2,220 59,858 63,074
18,060 20,655 11,020 2,650 52,385 62,201
25,230 13,230 10,230 3,400 52,090 59,474
10,300 14,220 7,550 1,705 33,775 47,833
4,000 4,170 1,290 810 10,270 13,730
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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