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Nomad

503584124Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 52m 18s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Britons · Taiwan
1058
+13
🇻🇳 Khmer · Vietnam
1056
+13
🇨🇳 Spanish · China
1019
+14
🇬🇧 Mongols · United Kingdom
1013
+15
vs
🇨🇳 Mongols · China
1091
-19
🇨🇳 Bohemians · China
992
-14
🇨🇳 Gurjaras · China
950
-12
🇨🇳 Huns · China
898
-10
Player eAPM Actions Feudal Castle Imperial Opening
39 2,027 15:54 22:51 42:59 ⛏ Fish Boom FC
33 1,727 16:37 22:56 34:39 ⚔ Fish Boom FC into Scouts
33 1,729 14:34 18:33 34:56 ⛏ Fish Boom FC
24 1,266 17:07 23:22 34:44 ⛏ Fast Castle
22 1,169 15:10 24:02 46:21 ⚔ Fish Boom into Archers
21 1,124 13:52 22:07 — ⛏ Fish Boom FC
21 1,079 13:30 19:16 41:36 ⛏ Fish Boom FC
21 1,095 17:44 22:48 42:43 ⛏ Fish Boom FC into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
17,050 19,247 12,230 8,395 56,922 62,751
20,045 20,925 9,140 5,120 55,230 72,512
23,775 13,834 9,340 2,250 49,199 59,742
19,380 11,460 9,685 2,220 42,745 47,341
13,670 14,265 7,945 2,310 38,190 40,599
14,550 13,640 4,440 3,660 36,290 48,637
11,015 6,050 4,820 950 22,835 28,274
6,275 7,848 2,000 3,435 19,558 20,271
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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