AoeStats.net
795 live
← back

Nomad

503584124Analyzed
4v4 RM · 17h ago on Sep 1, 2026· 52m 18s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Britons · Taiwan
1058
+13
🇻🇳 Khmer · Vietnam
1056
+13
🇨🇳 Spanish · China
1019
+14
🇬🇧 Mongols · United Kingdom
1013
+15
🇨🇳 Mongols · China
1091
-19
🇨🇳 Bohemians · China
992
-14
🇨🇳 Gurjaras · China
950
-12
🇨🇳 Huns · China
898
-10
Player eAPM Actions Feudal Castle Imperial Opening
Mryo's fans Spanish
39 2,027 15:54 22:51 42:59 ⛏ Fish Boom FC
百岁山 Gurjaras
33 1,727 16:37 22:56 34:39 ⚔ Fish Boom FC into Scouts
Louis Theroux Mongols
33 1,729 14:34 18:33 34:56 ⛏ Fish Boom FC
24 1,266 17:07 23:22 34:44 ⛏ Fast Castle
hsuan1202 Britons
22 1,169 15:10 24:02 46:21 ⚔ Fish Boom into Archers
阿西吧 Mongols
21 1,124 13:52 22:07 ⛏ Fish Boom FC
Tony662660 Bohemians
21 1,079 13:30 19:16 41:36 ⛏ Fish Boom FC
QTrung Khmer
21 1,095 17:44 22:48 42:43 ⛏ Fish Boom FC into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
18,375 19,422 12,530 8,395 58,722 64,551
20,445 20,975 9,140 5,120 55,680 72,962
25,075 13,834 9,540 2,250 50,699 61,242
19,380 11,460 9,685 2,220 42,745 47,341
14,070 14,690 8,095 2,310 39,165 41,574
15,550 13,640 5,240 3,660 38,090 50,437
11,015 6,050 4,820 950 22,835 28,274
7,175 8,223 2,375 3,435 21,208 21,921
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.