AoeStats
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Nomad

503580624Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 50m 30s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Vietnamese · Italy
1028
+14
🇰🇼 Romans · Kuwait
1011
+36
🇹🇷 Mongols · Türkiye
985
+16
🇳🇱 Saracens · Netherlands
977
+17
🇹🇼 Mapuche · Taiwan
1005
-16
🇨🇳 Slavs · China
989
-15
🇯🇵 Dravidians · Japan
985
-15
🇹🇼 Portuguese · Taiwan
981
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 2,019 15:31 25:13 ⚔ Fish Boom into Archers
38 1,900 13:07 23:28 45:22 ⛏ Fish Boom FC
31 1,580 14:16 17:52 42:07 ⛏ Fish Boom FC
19 944 18:40 24:28 43:12 ⛏ Fish Boom FC
16 827 16:28 23:39 36:25 ⚔ Fish Boom FC into Archers
16 833 17:08 21:13 36:37 ⛏ Fish Boom FC into Fire Galleys
16 804 14:16 ⛏ Fish Boom into Fire Galleys
12 592 19:17 24:04 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
14,050 17,876 11,675 3,650 47,251 59,151
18,275 15,261 4,595 8,120 46,251 73,441
22,925 12,020 7,145 1,050 43,140 54,545
17,075 16,030 5,440 2,840 41,385 43,517
15,455 10,165 4,095 3,155 32,870 35,499
7,115 10,285 4,160 950 22,510 22,977
3,000 5,684 1,300 0 9,984 12,502
3,750 3,145 880 750 8,525 9,261
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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