AoeStats
← Thee Professor

QS Arena

503577531Analyzed
4v4 RM · 9d ago on Sep 1, 2026· 37m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Burgundians · Germany
1150
+15
🇦🇺 Slavs · Australia
1134
+16
🇦🇺 Portuguese · Australia
1131
+16
🇦🇺 Persians · Australia
1114
+16
🇬🇧 Inca · United Kingdom
1149
-17
🇺🇸 Portuguese · United States
1140
-16
1115
-15
🇨🇳 Magyars · China
1093
-14
Player eAPM Actions Feudal Castle Imperial Opening
58 2,187 8:35 12:40 ⛏ Fast Castle
46 1,728 8:15 12:23 29:01 ⛏ Fast Castle
28 1,040 8:37 12:54 29:22 ⛏ Fast Castle
23 865 8:57 13:21 32:47 ⛏ Fast Castle
16 596 8:29 15:17 35:39 ⛏ Fast Castle
13 491 8:27 12:09 25:41 ⛏ Fast Castle
11 429 10:56 18:25 28:30 ◆ FC into Fast Imp
10 383 9:38 13:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,160 15,020 20,620 1,310 72,110 77,317
19,985 10,450 11,870 4,250 46,555 55,801
18,735 13,990 4,800 2,160 39,685 40,365
9,380 9,965 7,070 1,400 27,815 28,871
9,150 8,145 3,255 1,760 22,310 35,589
9,335 7,200 1,990 305 18,830 23,387
4,325 2,235 1,240 1,405 9,205 11,631
3,435 3,285 490 850 8,060 8,919
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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