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Nomad

503575678Analyzed
4v4 RM · 7d ago on Sep 1, 2026· 56m 21s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1025
+12
🇮🇳 Franks · India
1000
+41
🇨🇦 Mongols · Canada
1000
+41
🇫🇮 Italians · Finland
926
+17
🇦🇺 Chinese · Australia
964
-25
🇮🇳 Italians · India
947
-14
🇨🇳 Spanish · China
934
-14
🇨🇳 Franks · China
928
-13
Player eAPM Actions Feudal Castle Imperial Opening
24 1,349 15:02 18:42 32:12 ⛏ Fish Boom FC
23 1,269 15:24 25:56 44:40 ⚔ Fish Boom into Towers FC
23 1,281 12:52 17:42 34:55 ⛏ Fish Boom FC
20 1,116 13:37 22:19 28:51 ⛏ Fish Boom FC
19 1,055 14:40 32:39 ⚔ Fish Boom into Drush into Towers into Skirms into Archers
17 931 14:04 33:29 52:30 ⚔ Archer Rush
14 812 14:06 23:10 40:20 ⛏ Fast Castle
13 712 17:27 23:15 41:20 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
17,100 44,370 30,275 16,135 107,880 115,241
26,230 25,635 3,955 1,975 57,795 58,058
21,105 13,250 14,695 1,050 50,100 66,587
15,875 12,135 10,770 3,075 41,855 45,078
13,285 15,230 7,525 2,560 38,600 41,929
13,535 8,715 6,460 1,500 30,210 35,225
14,670 6,914 5,275 850 27,709 34,658
6,780 5,790 1,220 1,155 14,945 14,379
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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