AoeStats
← Big Albatroz

Four Lakes

503569128Analyzed
4v4 RM · 7d ago on Sep 1, 2026· 50m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1004
+13
🇦🇷 Wei · Argentina
978
+14
🇰🇼 Aztecs · Kuwait
960
+41
927
+17
🇩🇪 Mongols · Germany
1061
-20
🇩🇪 Britons · Germany
944
-42
🇩🇪 Poles · Germany
875
-16
🇩🇪 Italians · Germany
874
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 2,084 9:45 22:55 35:59 ⚔ Skirmisher Rush
37 1,890 10:39 17:01 34:45 ⛏ Fish Boom FC
36 1,822 10:55 21:45 38:31 ⚔ Fish Boom into Archers
29 1,492 11:06 14:58 36:40 ⛏ Fish Boom FC
29 1,482 11:17 17:43 38:28 ⛏ Fish Boom FC
28 1,419 9:49 24:13 38:05 ⚔ Scout Rush
27 1,363 12:29 20:01 ⛏ Fish Boom FC
27 1,372 10:57 17:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,060 21,702 7,070 3,065 52,897 61,581
21,575 13,006 16,520 1,525 52,626 96,332
17,195 18,356 10,635 1,850 48,036 56,978
14,990 15,588 13,095 2,380 46,053 46,380
16,845 15,927 8,390 2,520 43,682 51,180
16,140 11,765 11,265 2,150 41,320 47,564
18,350 14,189 4,215 2,035 38,789 45,936
13,000 13,104 1,210 1,405 28,719 98,145
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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