AoeStats
← Suni

QS Arena

503567460Analyzed
4v4 RM · 7d ago on Sep 1, 2026· 45m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Vietnamese · Taiwan
1245
+14
🇨🇳 Mongols · China
1188
+16
🇨🇳 Jurchens · China
1157
+18
🇨🇳 Ethiopians · China
1141
+19
🇨🇦 Romans · Canada
1244
-19
🇨🇳 Persians · China
1206
-17
🇫🇷 Turks · France
1197
-17
🇪🇸 Franks · Spain
1143
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,983 8:42 12:45 28:50 ⛏ Fast Castle
35 1,603 8:23 13:55 25:21 ⛏ Fast Castle
28 1,267 9:04 15:06 36:49 ⛏ Fast Castle
24 1,084 8:54 12:36 26:47 ⛏ Fast Castle
23 1,055 7:39 12:29 30:20 ⛏ Fast Castle
21 950 8:11 12:21 33:02 ⛏ Fast Castle
18 799 8:17 12:24 30:06 ⛏ Fast Castle
11 501 8:57 12:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,355 20,260 16,300 3,250 80,165 84,231
29,205 18,935 13,760 3,550 65,450 70,676
27,880 16,150 11,835 4,430 60,295 61,746
24,205 17,954 11,065 1,700 54,924 68,692
20,445 14,440 8,560 3,200 46,645 53,376
14,600 16,550 10,425 1,080 42,655 54,100
7,525 5,665 5,765 2,600 21,555 22,971
7,565 5,865 1,400 300 15,130 20,772
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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