AoeStats
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Black Forest

503563369Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 99m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Chinese · China
914
+9
🇮🇩 Britons · Indonesia
800
+13
🇨🇳 Hindustanis · China
756
+15
🇪🇸 Goths · Spain
745
+16
🇵🇪 Spanish · Peru
905
-21
🇪🇸 Romans · Spain
894
-20
🇺🇸 Saracens · United States
595
-7
🇨🇳 Khmer · China
580
-7
Player eAPM Actions Feudal Castle Imperial Opening
35 3,433 11:40 18:54 40:40 ⛏ Fast Castle
26 2,598 11:03 18:21 33:50 ⛏ Fish Boom FC
24 2,425 18:19 23:43 36:42 ⛏ Fast Castle
22 2,199 12:29 19:23 36:07 ⛏ Fast Castle
18 1,760 12:00 19:39 37:23 ⛏ Fast Castle
15 1,455 12:18 20:30 42:05 ⛏ Fast Castle
14 1,380 17:00 29:00 42:48 ⛏ Fast Castle
12 1,231 23:42 33:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
78,070 40,401 57,070 3,390 178,931 183,436
63,470 40,550 56,285 2,610 162,915 163,450
73,405 30,930 41,410 7,000 152,745 246,177
77,385 19,480 44,930 2,900 144,695 155,975
33,360 57,165 32,805 3,365 126,695 187,999
36,355 44,423 33,455 5,985 120,218 212,955
33,610 45,215 38,210 1,825 118,860 124,106
13,240 10,275 4,295 1,525 29,335 45,251
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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