AoeStats
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Black Forest

503557472Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 48m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Spanish · Argentina
997
+8
🇫🇮 Inca · Finland
984
+8
🇫🇷 Chinese · France
978
+9
🇫🇷 Lithuanians · France
939
+10
🇮🇳 Bengalis · India
977
-16
🇨🇳 Chinese · China
863
-11
🇳🇿 Turks · New Zealand
812
-9
🇹🇼 Magyars · Taiwan
559
-3
Player eAPM Actions Feudal Castle Imperial Opening
16 787 13:39 21:15 31:17 ⛏ Fish Boom FC
16 781 12:09 17:15 33:09 ⛏ Fast Castle
15 754 12:56 20:55 40:52 ⛏ Fast Castle
14 680 12:45 20:34 33:25 ⛏ Fast Castle
12 598 15:55 22:45 36:09 ⛏ Fish Boom FC
11 515 11:35 19:21 35:59 ⛏ Fast Castle
10 487 14:19 19:00 ⛏ Fast Castle
10 494 14:35 20:19 30:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,630 15,965 23,060 950 66,605 72,927
16,700 15,030 10,405 3,295 45,430 62,803
17,760 13,957 7,475 4,345 43,537 50,452
18,355 12,859 7,015 3,180 41,409 56,084
16,465 11,115 6,915 4,875 39,370 40,205
15,130 11,270 8,430 1,540 36,370 42,352
11,395 11,053 7,260 1,615 31,323 41,537
4,000 2,779 250 360 7,389 8,256
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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