AoeStats
← 602319568

Nomad

503551198Analyzed
4v4 RM · 9d ago on Sep 1, 2026· 61m 21s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Turks · Chile
974
+15
🇵🇱 Japanese · Poland
949
+16
🇪🇸 Romans · Spain
907
+18
🇷🇺 Saracens · Russia
898
+18
🇨🇳 Mongols · China
988
-19
🇭🇰 Lithuanians · Hong Kong SAR China
937
-16
🇹🇷 Koreans · Türkiye
933
-16
🇭🇰 Ethiopians · Hong Kong SAR China
924
-38
Player eAPM Actions Feudal Castle Imperial Opening
32 1,989 15:36 20:04 33:19 ⛏ Fish Boom FC
29 1,804 15:31 22:11 38:30 ⛏ Fish Boom into Fire Galleys FC
27 1,672 14:21 21:04 39:32 ⛏ Fish Boom FC
23 1,411 16:08 25:19 47:49 ⛏ Fish Boom FC
20 1,226 14:30 23:42 47:57 ⚔ Fish Boom into Drush into Scouts into Fire Galleys
16 963 15:20 23:18 42:18 ⛏ Fish Boom FC
11 679 16:46 22:19 39:13 ⛏ Fish Boom FC
11 692 19:21 28:14 43:53 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
33,885 20,450 23,600 8,150 86,085 104,312
33,990 28,665 9,530 5,905 78,090 81,588
15,425 42,166 13,690 3,710 74,991 84,295
26,300 17,020 18,300 5,405 67,025 81,207
18,390 20,935 9,695 4,850 53,870 67,279
21,135 9,935 11,920 2,905 45,895 63,690
12,130 19,275 8,775 3,555 43,735 51,815
14,945 14,125 4,860 2,360 36,290 44,856
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.