AoeStats
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Black Forest

503550530Analyzed
4v4 RM · 9d ago on Sep 1, 2026· 71m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Persians · Chile
782
+17
🇨🇳 Slavs · China
779
+17
🇨🇱 Magyars · Chile
736
+19
🇺🇸 Spanish · United States
721
+19
🇺🇸 Khmer · United States
834
-20
🇨🇳 Celts · China
825
-19
🇮🇩 Franks · Indonesia
766
-17
🇨🇳 Mongols · China
752
-16
Player eAPM Actions Feudal Castle Imperial Opening
43 3,096 11:36 23:47 36:38 ⚔ Archer Rush
30 2,154 11:16 18:37 35:17 ⛏ Fast Castle
29 2,041 13:55 19:55 35:55 ⛏ Fast Castle
29 2,091 15:33 22:07 32:53 ⛏ Fish Boom FC
26 1,864 12:29 17:52 35:21 ⛏ Fast Castle
15 1,057 13:18 24:44 31:05 ⛏ Fast Castle
14 1,009 14:14 21:12 38:43 ⛏ Fast Castle
13 960 15:06 23:33 39:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
53,810 44,902 46,480 3,460 148,652 175,037
48,295 22,335 42,260 3,350 116,240 119,517
33,645 37,103 34,425 3,135 108,308 127,635
22,695 45,020 30,085 2,800 100,600 117,909
30,440 23,597 22,900 4,260 81,197 90,125
35,160 12,165 13,575 2,470 63,370 82,100
21,300 14,415 11,985 1,500 49,200 60,959
19,730 10,192 12,475 2,925 45,322 61,610
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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