AoeStats
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Nomad

503542290Analyzed
4v4 RM · 9d ago on Sep 1, 2026· 43m 43s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1059
+10
🇵🇪 Bohemians · Peru
1057
+10
🇭🇰 Japanese · Hong Kong SAR China
1019
+12
🇷🇺 Mongols · Russia
985
+13
🇨🇴 Goths · Colombia
969
-13
🇪🇸 Spanish · Spain
935
-19
🇲🇽 Jurchens · Mexico
924
-11
🇨🇴 Celts · Colombia
881
-28
Player eAPM Actions Feudal Castle Imperial Opening
37 1,625 15:01 18:54 29:17 ⚔ Fish Boom FC into Scouts
30 1,325 13:24 18:43 42:12 ⛏ Fish Boom FC
23 1,016 17:29 25:55 ⚔ Fish Boom into Scouts
19 846 14:38 23:44 ⚔ Fish Boom into Towers into Scouts
17 735 16:30 24:04 ⛏ Fish Boom FC
17 759 14:58 23:43 43:38 ⚔ Fish Boom into Fire Galleys FC into Archers
13 575 15:48 21:35 ⛏ Fast Castle
3 128

Resources

Player Food Wood Gold Stone Spent Collected
15,440 15,115 4,790 3,100 38,445 42,212
10,790 13,805 10,470 2,350 37,415 41,473
9,100 9,460 5,560 2,800 26,920 32,429
10,100 7,519 3,845 1,680 23,144 25,787
11,005 6,156 3,815 1,300 22,276 23,575
6,105 8,062 975 2,575 17,717 18,821
6,365 4,954 2,210 200 13,729 17,230
250 550 0 100 900 268
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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