AoeStats
← BearKing89

QS Arena

503540809Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 51m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Hindustanis · Mexico
989
+16
🇵🇪 Georgians · Peru
976
+16
🇨🇳 Lithuanians · China
972
+17
🇲🇽 Huns · Mexico
934
+18
🇺🇸 Huns · United States
1041
-19
🇹🇼 Spanish · Taiwan
1020
-18
🇧🇷 Magyars · Brazil
948
-15
🇺🇸 Vikings · United States
923
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 1,671 8:27 15:13 31:22 ⛏ Fast Castle
30 1,554 8:08 13:06 28:40 ⛏ Fast Castle
29 1,469 7:29 13:33 41:06 ⛏ Fast Castle
29 1,508 9:14 13:42 29:22 ⛏ Fast Castle
26 1,327 9:12 13:18 26:50 ⛏ Fast Castle
18 908 8:15 17:28 32:33 ⛏ Fast Castle
17 877 8:57 12:50 30:19 ⛏ Fast Castle
14 743 9:29 15:07 33:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,995 15,645 29,590 5,650 86,880 89,579
30,015 14,350 20,175 3,500 68,040 90,221
28,315 11,150 18,875 1,350 59,690 60,872
20,010 19,305 16,980 2,250 58,545 66,308
17,095 18,585 11,510 3,030 50,220 54,482
24,245 11,685 11,155 2,155 49,240 60,340
22,035 12,055 11,950 2,250 48,290 58,250
6,800 6,650 1,865 2,025 17,340 18,331
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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