AoeStats
← SakibZubair

QS Arena

503538562Analyzed
1v1 RM · 8d ago on Sep 1, 2026· 42m 9s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
743
+14
🇧🇩 Aztecs · Bangladesh
703
-14
Player eAPM Actions Feudal Castle Imperial Opening
15 627 8:51 15:26 30:39 ⛏ Fast Castle
15 649 9:01 14:36 26:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,530 10,905 13,325 1,600 46,360 56,101
20,025 13,030 9,620 2,650 45,325 52,482
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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