AoeStats
← Disgraceful

QS Arena

503535219Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 42m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Italians · Canada
745
+15
🇲🇽 Khmer · Mexico
685
+18
🇺🇸 Franks · United States
680
+18
🇳🇿 Vietnamese · New Zealand
664
+19
🇨🇴 Romans · Colombia
778
-20
🇲🇽 Burgundians · Mexico
727
-18
🇺🇸 Mongols · United States
727
-18
🇺🇸 Franks · United States
702
-16
Player eAPM Actions Feudal Castle Imperial Opening
28 1,210 8:34 13:37 32:15 ⛏ Fast Castle
22 955 9:49 15:09 31:49 ⛏ Fast Castle
18 776 6:59 16:08 29:35 ⛏ Fast Castle
16 685 9:08 14:00 27:57 ⛏ Fast Castle
14 613 9:11 15:13 31:53 ⛏ Fast Castle
12 520 9:04 18:46 32:50 ⚔ FC into Skirms
9 408 10:38 20:36 35:16 ⛏ Fast Castle
9 402 10:28 16:36 30:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,320 11,970 14,810 3,550 56,650 65,143
21,155 15,540 10,545 1,230 48,470 55,062
13,950 18,700 12,700 1,500 46,850 55,758
13,295 18,160 11,815 1,815 45,085 59,375
17,100 12,210 10,145 950 40,405 48,283
11,425 13,230 9,745 1,500 35,900 49,823
10,145 11,570 5,630 2,150 29,495 33,963
10,890 7,340 4,910 2,475 25,615 26,970
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.