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Nomad

503533614Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 47m 31s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Vikings · Vietnam
1554
+12
🇲🇽 Persians · Mexico
1513
+14
🇨🇳 Spanish · China
1492
+15
🇲🇽 Mapuche · Mexico
1488
+15
🇧🇷 Persians · Brazil
1584
-19
🇧🇷 Spanish · Brazil
1470
-14
🇺🇸 Britons · United States
1427
-12
🇲🇽 Magyars · Mexico
1413
-12
Player eAPM Actions Feudal Castle Imperial Opening
45 2,118 12:51 17:21 41:07 ⛏ Fish Boom FC
38 1,797 11:56 15:37 34:24 ⛏ Fish Boom FC
37 1,762 14:00 18:31 35:42 ⛏ Fish Boom FC
35 1,666 14:19 18:11 ⛏ Fish Boom FC
31 1,454 12:12 16:19 32:51 ⛏ Fish Boom FC
31 1,491 12:37 19:39 37:50 ⛏ Fish Boom FC
30 1,428 15:58 34:36 ⛏ Fish Boom FC
27 1,295 13:23 18:47 37:49 ⚔ Fish Boom FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
22,840 18,348 16,125 2,350 59,663 62,974
20,635 23,720 10,200 3,150 57,705 58,277
15,995 19,477 11,060 2,180 48,712 55,297
12,875 16,790 9,845 1,800 41,310 45,716
16,945 11,871 6,805 2,050 37,671 38,901
9,900 11,880 10,110 2,250 34,140 36,553
14,425 10,387 4,495 4,080 33,387 36,971
13,425 15,604 285 3,110 32,424 33,698
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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